Unit Details for Initiate of the Magic Faction (GAE 0.3.2)

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Initiate Initiate
Type:Worker Unit
Combat Unit
Description: Can harvest resources and build structures. Very weak but capable of a basic attack, in case of emergency. Can be upgraded to Battlemage.
Creation:Produced by Mage Tower
Total Cost: Gold75 Energy1 
Maximum Hitpoints:450
Regeneration of Hitpoints:-
Maximum Energy Points:50
Regeneration Energy Points:1
Armor-Strength:-
Armor-Type:Leather
Sight-Range:9
Initiate is able to Build:Energy Source
Summoner Guild
Library
Archmage Tower
Mage Tower
Tower Of Souls
Golem
Wicker Behemoth
Move Command: Move Speed: 150
Morph Skill: Morph Morphing to: BattlemageBattlemage
Refund (Discount): 0 %
Morph Speed: 500
Attack Command: AttackAttack Target: only land units
Strength: 100+-40
Range: 4
Type: Energy
Attack Speed: 40
Start Time: 0.45
Energy-Cost:10
Repair/Heal Skill: Repair Repairing: Mage Tower, Energy Source, Summoner Guild, Library, Archmage Tower, Behemoth, Tower Of Souls, Golem
Repair/Heal Speed: 50
Harvest/Mine Skill: Harvest GoldStone
Speed: 200
Max Load: 20
Hits per Unit: 1
Harvest/Mine Skill: Harvest Wood
Speed: 200
Max Load: 20
Hits per Unit: 1


created by convert_faction_xml2html.pl version 0.2 alpha using config-file gae.ini on Tue Jan 25 14:52:22 2011
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