Battlemage - of the Magic Faction (Megapack of Megaglest 3.4.0 final)
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![]() | Battlemage |
![]() | |
Type: | Combat Unit |
Creation: | Morphing from Initiate |
Total Cost: | ![]() ![]() (Cost for Battlemage = ![]() ![]() + cost for Initiate = ![]() |
Production Time: | 75 |
Maximum Hitpoints: | 700 |
Regeneration of Hitpoints: | 3 |
Maximum Energy Points: | 500 |
Regeneration Energy Points: | 15 |
Armor-Strength: | 30 |
Armor-Type: | Leather |
Sight-Range: | 12 |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 250 |
Morph Skill: Morph | Morphing to: Archmage![]() Refund (Discount): 0 % Morph Speed: 500 |
Attack Command: Fire Bolt![]() |
Target: Ground and air units Strength: 140+-40 Range: 7 Splash-Radius: 0 Splash also damages own units! Type: Energy Attack Speed: 60 Start Time: 0.6 Energy-Cost: 40 This Attack Skill is used on "Hold Position" |
Level(s): |
Expert at 3 kills Hitpoints: 700 -> 1050 Energy Points: 500 -> 750 Armor Strength: 30 -> 45 Sight: 12 -> 14 Master at 10 kills Hitpoints: 1050 -> 1575 Energy Points: 750 -> 1125 Armor Strength: 45 -> 67 Sight: 14 -> 17 |
Upgrades Available: | Energy Compression (Energy-Points: +500) Energy Sharpening (Attack Strength: +50, Attack Range: +1) |
This page was generated by convert_faction_xml2html.pl version 0.8 beta using config-file mg.ini on Wed Feb 9 18:03:09 2011