Norsemen Techtree of Glest - Version 0.8 beta (Megapack of Megaglest 3.4.0 final)
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Overview for Faction: Norsemen
Combat Units
Name | Total Cost | Hit Points | Rege- nerate | Armor Strength | Armor Type | Sight Range | Move Speed | Air / Ground | Attack Strength Land | Attack Strength Air | Attack Range |
---|---|---|---|---|---|---|---|---|---|---|---|
Archer | 700 | 1 | 20 | Leather | 15 | 220 | Ground | 85 +- 50 | 85 +- 50 | 10 | |
Axe Thrower | 700 | - | 20 | Leather | 12 | 250 | Ground | 130 +- 40 | -- | 7 | |
Battleaxe | 700 | - | 40 | Leather | 12 | 220 | Ground | 160 +- 40 | -- | 1 | |
Battleaxe Berzerk | 700 | - | 50 | Leather | 12 | 330 | Ground | 160 +- 40 | -- | 1 | |
Crossbow | 1200 | 3 | 20 | Wood | 15 | 150 | Ground | 250 +- 90 | -- | 10 | |
Cudgel Lady | 750 | 1 | 1 | Leather | 8 | 150 | Ground | 80 +- 40 | -- | 1 | |
Flyingvalkyrie | 1650 | 3 | 30 | Organic | 10 | 480 | Air | 270 +- 50 | 270 +- 50 | 6 | |
Mistletree | 5000 | - | - | Wood | 19 | -- | Ground | -- | 150 +- 50 | 15 | |
Spearman | 700 | - | 7 | Leather | 10 | 250 | Ground | 50 +- 20 | -- | 1 | |
Spearman Berzerk | 700 | 1 | 20 | Leather | 10 | 220 | Ground | 55 +- 40 | -- | 1 | |
Swordman | 500 | 1 | 20 | Leather | 10 | 220 | Ground | 100 +- 30 | -- | 1 | |
Swordman Berzerk | 600 | 1 | 35 | Leather | 10 | 220 | Ground | 110 +- 40 | -- | 1 | |
Thor | 2000 | 3 | 45 | Stone | 10 | 125 | Ground | 350 +- 50 | 170 +- 40 | 8 | |
Valkyrie | 800 | 2 | 80 | Leather | 10 | 220 | Ground | 300 +- 100 | 170 +- 50 | 7 | |
Wild Sow | 700 | 2 | 3 | Organic | 12 | 300 | Ground | 75 +- 40 | -- | 1 |
Worker Units
Name | Total Cost | Hit Points | Rege- nerate | Armor Strength | Armor Type | Sight Range | Move Speed | Air / Ground |
---|---|---|---|---|---|---|---|---|
Cow | 500 | - | - | Organic | 10 | 150 | Ground | |
Thrull | 600 | - | - | Leather | 9 | 190 | Ground |
Buildings
Name | Total Cost | Hit Points | Rege- nerate | Armor Strength | Armor Type | Sight Range | Storage |
---|---|---|---|---|---|---|---|
Blacksmith | 6000 | - | - | Wood | 12 | 1000 | |
Bone Tent | 1000 | - | - | Wood | 5 | ||
Castle | 9000 | - | - | Stone | 15 | 2000 1200 1500 150 | |
Farm | 3000 | - | - | Wood | 5 | 20 | |
House | 3000 | - | - | Wood | 5 | 15 | |
Med Bar | 6000 | - | - | Stone | 6 | ||
Mistletree | 5000 | - | - | Wood | 19 | 2000 | |
Thortotem | 3000 | - | 20 | Wood | 16 | ||
Valhalla | 6000 | - | - | Wood | 5 |
Upgrades
Name | Cost | Increases | Affects | Enables to build |
---|---|---|---|---|
Advanced Iron | Attack Strength: +25, Armor: +5 | Battleaxe, Valkyrie, Battleaxe Berzerk, Axe Thrower | ||
Arrow | Attack Strength: +25, Attack Range: ++1, Armor: +10 | Archer | Crossbow | |
Holy Valkyrie | Flyingvalkyrie | |||
Iron | Attack Strength: +15, Armor: +10 | Swordman, Axe Thrower, Battleaxe | Crossbow | |
Med | Swordman Berzerk, Battleaxe Berzerk, Battleaxe | |||
Root | Med Bar | Spearman Berzerk, Swordman Berzerk, Battleaxe Berzerk |
Unit Details for Faction Norsemen
Advanced Iron | |
Type: | Upgrade |
Creation: | Upgraded by Blacksmith |
Total Cost: | |
Production Time: | 300 |
Increase Attack Strength: | +25 |
Increase Armor: | +5 |
Affects Units: | Battleaxe, Valkyrie, Battleaxe Berzerk, Axe Thrower |
Needed to build Advanced Iron: | Blacksmith |
Archer | |
Type: | Combat Unit |
Creation: | Produced by Bone Tent |
Total Cost: | |
Production Time: | 60 |
Maximum Hitpoints: | 700 |
Regeneration of Hitpoints: | 1 |
Armor-Strength: | 20 |
Armor-Type: | Leather |
Sight-Range: | 15 |
Needed to build Archer: | Farm |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 220 |
Attack Command: Attack |
Target: Ground and air units Strength: 85+-50 Range: 10 Type: Arrow Attack Speed: 60 Start Time: 0.5 This Attack Skill is used on "Hold Position" |
Level(s): |
Elite at 5 kills Hitpoints: 700 -> 1050 Armor Strength: 20 -> 30 Sight: 15 -> 18 |
Upgrades Available: | Arrow (Attack Strength: +25,
Attack Range: ++1,
Armor: +10) |
Arrow | |
Type: | Upgrade |
Creation: | Upgraded by Blacksmith |
Total Cost: | |
Production Time: | 300 |
Increase Attack Strength: | +25 |
Increase Attack Range: | ++1 |
Increase Armor: | +10 |
Affects Units: | Archer |
Arrow is a Upgrade-Requirement for: | Crossbow |
Needed to build Arrow: | Blacksmith |
Axe Thrower | |
Type: | Combat Unit |
Creation: | Produced by Bone Tent |
Total Cost: | |
Production Time: | 50 |
Maximum Hitpoints: | 700 |
Regeneration of Hitpoints: | - |
Armor-Strength: | 20 |
Armor-Type: | Leather |
Sight-Range: | 12 |
Needed to build Axe Thrower: | House Med Bar |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 250 |
Attack Command: Attack |
Target: Only ground units Strength: 130+-40 Range: 7 Type: Magic Attack Speed: 100 Start Time: 0.8 |
Upgrades Available: | Iron (Attack Strength: +15,
Armor: +10) Advanced Iron (Attack Strength: +25, Armor: +5) |
Battleaxe | |
Type: | Combat Unit |
Creation: | Produced by Bone Tent |
Total Cost: | |
Production Time: | 60 |
Maximum Hitpoints: | 700 |
Regeneration of Hitpoints: | - |
Armor-Strength: | 40 |
Armor-Type: | Leather |
Sight-Range: | 12 |
Needed to build Battleaxe: | Med Blacksmith |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 220 |
Morph Skill: Morph | Morphing to: Battleaxe Berzerk Refund (Discount): 60 % Morph Speed: 300 |
Attack Command: Attack |
Target: Only ground units Strength: 160+-40 Range: 1 Type: Sword Attack Speed: 100 Start Time: 0.3 |
Upgrades Available: | Iron (Attack Strength: +15,
Armor: +10) Advanced Iron (Attack Strength: +25, Armor: +5) |
Battleaxe Berzerk | |
Type: | Combat Unit |
Creation: | Morphing from Battleaxe |
Total Cost: | (Cost for Battleaxe Berzerk with 60 % discount = 32 32 1 + cost for Battleaxe = |
Production Time: | 50 |
Maximum Hitpoints: | 700 |
Regeneration of Hitpoints: | - |
Armor-Strength: | 50 |
Armor-Type: | Leather |
Sight-Range: | 12 |
Needed to build Battleaxe Berzerk: | Root Med |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 330 |
Attack Command: Attack |
Target: Only ground units Strength: 160+-40 Range: 1 Type: Sword Attack Speed: 200 Start Time: 0.3 |
Upgrades Available: | Advanced Iron (Attack Strength: +25,
Armor: +5) |
Blacksmith | |
Type: | Building |
Creation: | Built by Thrull |
Total Cost: | |
Storage: | 1000 (Hint: This also means a worker can drop of his harvested wood into this building so it's useful to build it near trees.) |
Production Time: | 100 |
Maximum Hitpoints: | 6000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | - |
Armor-Type: | Wood |
Sight-Range: | 12 |
Blacksmith is able to Produce: | Crossbow |
Blacksmith is able to Upgrade: | Iron Arrow Advanced Iron |
Blacksmith is a Requirement for: | Valhalla Mistletree Crossbow Thor Swordman Berzerk Flyingvalkyrie Battleaxe Valkyrie |
Needed to build Blacksmith: | House Bone Tent |
Bone Tent | |
Type: | Building |
Creation: | Built by Thrull |
Total Cost: | |
Production Time: | 50 |
Maximum Hitpoints: | 1000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | - |
Armor-Type: | Wood |
Sight-Range: | 5 |
Bone Tent is able to Produce: | Swordman Archer Battleaxe Axe Thrower |
Bone Tent is a Requirement for: | Spearman Blacksmith |
Needed to build Bone Tent: | House |
Castle | |
Type: | Building |
Creation: | Built by Thrull |
Total Cost: | |
Storage: | 2000 1200 1500 150 |
Production Time: | 300 |
Maximum Hitpoints: | 9000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | - |
Armor-Type: | Stone |
Sight-Range: | 15 |
Castle is able to Produce: | Thrull |
Castle is a Requirement for: | Farm House |
Cow | |
Type: | Worker Unit |
Creation: | Produced by Farm |
Total Cost: | |
Production Time: | 40 |
Maximum Hitpoints: | 500 |
Regeneration of Hitpoints: | - |
Armor-Strength: | - |
Armor-Type: | Organic |
Sight-Range: | 10 |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 150 |
Crossbow | |
Type: | Combat Unit |
Creation: | Produced by Blacksmith |
Total Cost: | |
Production Time: | 100 |
Maximum Hitpoints: | 1200 |
Regeneration of Hitpoints: | 3 |
Armor-Strength: | 20 |
Armor-Type: | Wood |
Sight-Range: | 15 |
Needed to build Crossbow: | Arrow Iron Blacksmith |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 150 |
Attack Command: Attack Arrow |
Target: Only ground units Strength: 250+-90 Range: 10 Splash-Radius: 2 Splash also damages own units! Type: Piercing Attack Speed: 50 Start Time: 0 This Attack Skill is used on "Hold Position" |
Cudgel Lady | |
Type: | Combat Unit |
Creation: | Produced by Med Bar Produced by House |
Total Cost when produced by Med Bar: | |
Total Cost when produced by House: | |
Production Time: | 40 |
Maximum Hitpoints: | 750 |
Regeneration of Hitpoints: | 1 |
Armor-Strength: | 1 |
Armor-Type: | Leather |
Sight-Range: | 8 |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 150 |
Attack Command: Cudgel |
Target: Only ground units Strength: 80+-40 Range: 1 Type: Beat Attack Speed: 35 Start Time: 0.01 |
Farm | |
Type: | Building |
Creation: | Built by Thrull |
Total Cost: | |
Storage: | 20 |
Production Time: | 50 |
Maximum Hitpoints: | 3000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | - |
Armor-Type: | Wood |
Sight-Range: | 5 |
Farm is able to Produce: | Cow |
Farm is a Requirement for: | Archer Flyingvalkyrie |
Needed to build Farm: | Castle |
Flyingvalkyrie | |
Type: | Combat Unit |
Creation: | Produced by Valhalla |
Total Cost: | |
Production Time: | 120 |
Maximum Hitpoints: | 1650 |
Regeneration of Hitpoints: | 3 |
Armor-Strength: | 30 |
Armor-Type: | Organic |
Sight-Range: | 10 |
Needed to build Flyingvalkyrie: | Holy Valkyrie Blacksmith Farm |
Movement Type: | Air Unit |
Move Command: Move | Speed: 480 |
Attack Command: Attack |
Target: Ground and air units Strength: 270+-50 Range: 6 Splash-Radius: 1 Splash also damages own units! Type: Magic Attack Speed: 110 Start Time: 0.5 This Attack Skill is used on "Hold Position" |
Level(s): |
Elite at 7 kills Hitpoints: 1650 -> 2475 Armor Strength: 30 -> 45 Sight: 10 -> 12 |
Holy Valkyrie | |
Type: | Upgrade |
Creation: | Upgraded by Valhalla |
Total Cost: | |
Production Time: | 100 |
Holy Valkyrie is a Upgrade-Requirement for: | Flyingvalkyrie |
Needed to build Holy Valkyrie: | Valhalla |
House | |
Type: | Building |
Creation: | Built by Thrull |
Total Cost: | |
Storage: | 15 |
Production Time: | 35 |
Maximum Hitpoints: | 3000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | - |
Armor-Type: | Wood |
Sight-Range: | 5 |
House is able to Produce: | Cudgel Lady Spearman |
House is a Requirement for: | Axe Thrower Med Bar Bone Tent Blacksmith |
Needed to build House: | Castle |
Iron | |
Type: | Upgrade |
Creation: | Upgraded by Blacksmith |
Total Cost: | |
Production Time: | 300 |
Increase Attack Strength: | +15 |
Increase Armor: | +10 |
Affects Units: | Swordman, Axe Thrower, Battleaxe |
Iron is a Upgrade-Requirement for: | Crossbow |
Needed to build Iron: | Blacksmith |
Med | |
Type: | Upgrade |
Creation: | Upgraded by Med Bar |
Total Cost: | |
Production Time: | 200 |
Med is a Upgrade-Requirement for: | Swordman Berzerk Battleaxe Berzerk Battleaxe |
Needed to build Med: | Med Bar |
Med Bar | |
Type: | Building |
Creation: | Built by Thrull |
Total Cost: | |
Production Time: | 100 |
Maximum Hitpoints: | 6000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | - |
Armor-Type: | Stone |
Sight-Range: | 6 |
Med Bar is able to Produce: | Cudgel Lady Spearman |
Med Bar is able to Upgrade: | Med |
Med Bar is a Requirement for: | Valhalla Axe Thrower Mistletree Swordman Berzerk |
Needed to build Med Bar: | House |
Upgrades Available: | Root |
Mistletree | |
Type: | Building |
Creation: | Built by Thrull |
Total Cost: | |
Storage: | 2000 (Hint: This also means a worker can drop of his harvested wood into this building so it's useful to build it near trees.) |
Production Time: | 50 |
Maximum Hitpoints: | 5000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | - |
Armor-Type: | Wood |
Sight-Range: | 19 |
Mistletree is able to Produce: | Wild Sow |
Mistletree is able to Upgrade: | Root |
Mistletree is a Requirement for: | Valhalla |
Needed to build Mistletree: | Blacksmith Med Bar |
Movement Type: | Ground Unit |
Attack Command: Air On |
Target: Only air units Strength: 150+-50 Range: 15 Splash-Radius: 3 Splash also damages own units! Type: Magic Attack Speed: 80 Start Time: 0.3 |
Root | |
Type: | Upgrade |
Creation: | Upgraded by Mistletree |
Total Cost: | |
Production Time: | 250 |
Affects Units: | Med Bar |
Root is a Upgrade-Requirement for: | Spearman Berzerk Swordman Berzerk Battleaxe Berzerk |
Needed to build Root: | Mistletree |
Spearman | |
Type: | Combat Unit |
Creation: | Produced by Med Bar Produced by House |
Total Cost when produced by Med Bar: | |
Total Cost when produced by House: | |
Production Time: | 50 |
Maximum Hitpoints: | 700 |
Regeneration of Hitpoints: | - |
Armor-Strength: | 7 |
Armor-Type: | Leather |
Sight-Range: | 10 |
Needed to build Spearman: | Bone Tent |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 250 |
Morph Skill: Morph | Morphing to: Spearman Berzerk Refund (Discount): 60 % Morph Speed: 500 |
Attack Command: Attack |
Target: Only ground units Strength: 50+-20 Range: 1 Type: Piercing Attack Speed: 150 Start Time: 0 This Attack Skill is used on "Hold Position" |
Level(s): |
Elite at 3 kills Hitpoints: 700 -> 1050 Armor Strength: 7 -> 10 Sight: 10 -> 12 |
Spearman Berzerk | |
Type: | Combat Unit |
Creation: | Morphing from Spearman |
Total Cost: | (Cost for Spearman Berzerk with 60 % discount = 14 10 1 + cost for Spearman = |
Production Time: | 50 |
Maximum Hitpoints: | 700 |
Regeneration of Hitpoints: | 1 |
Armor-Strength: | 20 |
Armor-Type: | Leather |
Sight-Range: | 10 |
Needed to build Spearman Berzerk: | Root |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 220 |
Attack Command: Attack |
Target: Only ground units Strength: 55+-40 Range: 1 Type: Piercing Attack Speed: 200 Start Time: 0 This Attack Skill is used on "Hold Position" |
Level(s): |
Elite at 3 kills Hitpoints: 700 -> 1050 Armor Strength: 20 -> 30 Sight: 10 -> 12 |
Swordman | |
Type: | Combat Unit |
Creation: | Produced by Bone Tent |
Total Cost: | |
Production Time: | 50 |
Maximum Hitpoints: | 500 |
Regeneration of Hitpoints: | 1 |
Armor-Strength: | 20 |
Armor-Type: | Leather |
Sight-Range: | 10 |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 220 |
Morph Skill: Morph | Morphing to: Swordman Berzerk Refund (Discount): 60 % Morph Speed: 300 |
Attack Command: Attack |
Target: Only ground units Strength: 100+-30 Range: 1 Type: Sword Attack Speed: 100 Start Time: 0 This Attack Skill is used on "Hold Position" |
Level(s): |
Elite at 5 kills Hitpoints: 500 -> 750 Armor Strength: 20 -> 30 Sight: 10 -> 12 |
Upgrades Available: | Iron (Attack Strength: +15,
Armor: +10) |
Swordman Berzerk | |
Type: | Combat Unit |
Creation: | Morphing from Swordman |
Total Cost: | (Cost for Swordman Berzerk with 60 % discount = 36 12 1 + cost for Swordman = |
Production Time: | 50 |
Maximum Hitpoints: | 600 |
Regeneration of Hitpoints: | 1 |
Armor-Strength: | 35 |
Armor-Type: | Leather |
Sight-Range: | 10 |
Needed to build Swordman Berzerk: | Root Med Blacksmith Med Bar |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 220 |
Attack Command: Attack |
Target: Only ground units Strength: 110+-40 Range: 1 Type: Sword Attack Speed: 200 Start Time: 0 This Attack Skill is used on "Hold Position" |
Level(s): |
Elite at 4 kills Hitpoints: 600 -> 900 Armor Strength: 35 -> 52 Sight: 10 -> 12 |
Thor | |
Type: | Combat Unit |
Creation: | Morphing from Thortotem |
Total Cost: | (Cost for Thor with 40 % discount = 150 30 2 + cost for Thortotem = |
Production Time: | 100 |
Maximum Hitpoints: | 2000 |
Regeneration of Hitpoints: | 3 |
Armor-Strength: | 45 |
Armor-Type: | Stone |
Sight-Range: | 10 |
Needed to build Thor: | Blacksmith |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 125 |
Attack Command: Attack |
Target: Only ground units Strength: 350+-50 Range: 3 Splash-Radius: 2 Splash also damages own units! Type: Magic Attack Speed: 50 Start Time: 0.6 This Attack Skill is used on "Hold Position" |
Attack Command: Throw |
Target: Only air units Strength: 170+-40 Range: 8 Splash-Radius: 1 Splash also damages own units! Type: Energy Attack Speed: 40 Start Time: 0.02 |
Level(s): |
Advanced at 10 kills Hitpoints: 2000 -> 3000 Armor Strength: 45 -> 67 Sight: 10 -> 12 |
Thortotem | |
Type: | Building |
Creation: | Built by Thrull |
Total Cost: | |
Production Time: | 20 |
Maximum Hitpoints: | 3000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | 20 |
Armor-Type: | Wood |
Sight-Range: | 16 |
Morph Skill: Build Thor | Morphing to: Thor Refund (Discount): 40 % Morph Speed: 300 |
Thrull | |
Type: | Worker Unit |
Creation: | Produced by Castle |
Total Cost: | |
Production Time: | 40 |
Maximum Hitpoints: | 600 |
Regeneration of Hitpoints: | - |
Armor-Strength: | - |
Armor-Type: | Leather |
Sight-Range: | 9 |
Thrull is able to Build: | House Med Bar Bone Tent Blacksmith Farm Valhalla Thortotem Castle Mistletree |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 190 |
Repair/Heal Skill: Repair | Repairing: Farm, Bone Tent, Med Bar, Blacksmith, House, Thortotem, Castle, Valhalla, Mistletree Repair/Heal Speed: 40 |
Harvest/Mine Skill: Mine | Speed: 225 Max Load: 25 Hits per Unit: 1 |
Harvest/Mine Skill: Harvest Wood | Speed: 150 Max Load: 20 Hits per Unit: 1 |
Valhalla | |
Type: | Building |
Creation: | Built by Thrull |
Total Cost: | |
Production Time: | 120 |
Maximum Hitpoints: | 6000 |
Regeneration of Hitpoints: | - |
Armor-Strength: | - |
Armor-Type: | Wood |
Sight-Range: | 5 |
Valhalla is able to Produce: | Flyingvalkyrie Valkyrie |
Valhalla is able to Upgrade: | Holy Valkyrie |
Needed to build Valhalla: | Blacksmith Mistletree Med Bar |
Valkyrie | |
Type: | Combat Unit |
Creation: | Produced by Valhalla |
Total Cost: | |
Production Time: | 50 |
Maximum Hitpoints: | 800 |
Regeneration of Hitpoints: | 2 |
Armor-Strength: | 80 |
Armor-Type: | Leather |
Sight-Range: | 10 |
Needed to build Valkyrie: | Blacksmith |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 220 |
Attack Command: Attack |
Target: Only ground units Strength: 300+-100 Range: 1 Type: Sword Attack Speed: 100 Start Time: 0 This Attack Skill is used on "Hold Position" |
Attack Command: Airattack |
Target: Only air units Strength: 170+-50 Range: 7 Splash-Radius: 1 Splash also damages own units! Type: Magic Attack Speed: 110 Start Time: 0.2 |
Upgrades Available: | Advanced Iron (Attack Strength: +25,
Armor: +5) |
Wild Sow | |
Type: | Combat Unit |
Creation: | Produced by Mistletree |
Total Cost: | |
Production Time: | 30 |
Maximum Hitpoints: | 700 |
Regeneration of Hitpoints: | 2 |
Armor-Strength: | 3 |
Armor-Type: | Organic |
Sight-Range: | 12 |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 300 |
Attack Command: Attack |
Target: Only ground units Strength: 75+-40 Range: 1 Splash-Radius: 0 Splash also damages own units! Type: Magic Attack Speed: 40 Start Time: 0.3 |
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