![]() | Archmage |
Type: | Combat Unit |
Description: | The ultimate mage combatant. Slow and weak but capable of extremely powerful splash attacks, against both ground and air units. |
Creation: | Morphing from Battlemage |
Total Cost: | ![]() ![]() (Cost for Archmage = ![]() ![]() + cost for Battlemage = ![]() (Cost for Battlemage = ![]() + cost for Initiate = ![]() |
Maximum Hitpoints: | 450 |
Regeneration of Hitpoints: | 5 |
Maximum Energy Points: | 3000 |
Regeneration Energy Points: | 30 |
Armor-Strength: | 15 |
Armor-Type: | Leather |
Sight-Range: | 12 |
Needed to build Archmage: | Library Archmage Tower |
Move Command: Move | Speed: 160 |
Attack Command: Ice Nova![]() |
Target: only land units Strength: 280+-90 Range: 9 Splash-Radius: 3 Splash also damages own units! Type: Energy Attack Speed: 75 Start Time: 0.5 Energy-Cost:300 This Attack Skill is used on "Hold Position" |
Attack Command: Static Fire![]() |
Target: land and air units Strength: 700+-50 Range: 8 Splash-Radius: 4 Splash also damages own units! Type: Energy Attack Speed: 40 Start Time: 0.3 Energy-Cost:1000 |
Level: | Expert at 5 kills |
Level: | Master at 15 kills |
Level: | Legendary at 30 kills |
created by convert_faction_xml2html.pl version 0.2 alpha using config-file gae.ini on Tue Jan 25 14:52:22 2011
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